Player progression, connected
Built the flows between missions, rewards, loadouts, player statistics and Crime Pass, supported by PlayFab and CloudScript integrations.
PROJECT FILE 02 // PROFESSIONAL WORK
Official 2021 beta teaser linked in the PopReach-issued announcement. Predates the final release; not a demonstration of every contributed feature.
Media depicts the game, including promotional and pre-release footage. Engineering contributions are described separately. Artwork and video belong to their respective rights holders.
01 // THE PROJECT
Gameplay, progression, monetization and social systems for a multiplayer mobile live-service shooter. Work connected player-facing features to live service-backed data and continued through content delivery and Android/iOS releases.
Multiplayer live-service shooter02 // MY CONTRIBUTION
03 // UNDER THE HOOD
Built the flows between missions, rewards, loadouts, player statistics and Crime Pass, supported by PlayFab and CloudScript integrations.
Created production tooling and interactive 3D presentations, and worked with artists and designers on UI architecture and prefab workflows.
Supported debugging, optimization, reviews and live-content delivery across Android and iOS releases.
04 // TOOLKIT
05 // SOURCES & LINKS
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