PROJECT FILE 08 // PROFESSIONAL WORK
Madlands.
CAREER ARCHIVE
- ROLE
- Programmer
- STUDIO
- I Got Games
- DATES
- Mar – Dec 2018
- DISCIPLINE
- Unity / Gameplay / Testing

Media depicts the game, including promotional and pre-release footage. Engineering contributions are described separately. Artwork and video belong to their respective rights holders.
01 // THE PROJECT
Overview
Unity development and engineering tooling for Madlands at I Got Games.
Strategy02 // MY CONTRIBUTION
My responsibilities
- Built Unity gameplay and UI systems, automated testing tools and performance improvements.
04 // TOOLKIT
Technologies & focus
UnityC#GameplayTesting
05 // SOURCES & LINKS
Explore the game
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