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PROJECT FILE 06 // PROFESSIONAL WORK

FIFA 17.

RR
CAREER ARCHIVE
ROLE
Technical Artist
STUDIO
Electronic Arts
DATES
Mar – Sep 2016
DISCIPLINE
C# / Python / Content Pipelines

Media depicts the game, including promotional and pre-release footage. Engineering contributions are described separately. Artwork and video belong to their respective rights holders.

01 // THE PROJECT

Overview

Technical art and content pipeline tooling for FIFA 17 at Electronic Arts.

Football

02 // MY CONTRIBUTION

My responsibilities

  • Created C#, Python and MEL tools for content pipelines, asset integration and artist workflows.

04 // TOOLKIT

Technologies & focus

C#PythonMELContent Pipelines

05 // SOURCES & LINKS

Explore the game

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